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Description Basic Concepts Graphics Primitives: Chapter10 Curves and Fractals.
Raster Graphics AlgorithmsOverview, Scan converting lines, Scan converting circles, Filling rectangles, Filling polygons, Filling ellipse arcs, Graphisc filling, Thick primitives, line style and pen style, Clipping in a raster world, Clipping lines, Clipping circles and ellipses, Clipping polygons, Generating characters, Antialiasing.
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Notify Me We will send an email as soon as we get it in stock. Godse Technical Publications- pages 1 Review Image processing as picture analysis, Advantages of interactive graphics, Representative uses of computer graphics, Classification of applications, Development of hardware and software for computer graphics, Conceptual framework for interactive graphics, Hardcopy technologies, Raster scan display systems, The video controller, A.p.gpdse display processor, Input devices for operator interaction, Image scanners.
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Animation Conventional and computer based animation, Methods of controlling animations, Basic guidelines graphisc animation, Animation languages. Hardware input devices handling algorithms, event handling, echoing, interactive techniques. Image transformations, Raster techniques.